Sessions Archive 2013

The session titles of UXcamp Europe 2013

Day 01

  • Map Marker Madness
  • Google Analytics & UX
  • Enterprise Interaction Development & next-gen Prototyping
  • Agile for all
  • Reflective Design
  • UX Hacks
  • Content Strategy: 4 Steps from Sadness to Zen
  • Interactive Relabeling Workshop
  • Ideation for betterplace.org
  • Quizzes & good Questioning for User Engagement
  • Brand Services: A user-centric useful Marketing Tool
  • IxDA EU Local Leader Workshop
  • Usable Usability
  • The UX Personality Test + Musical
  • Usability vs. UX
  • Design without Critique
  • What is Agile?
  • Strategic Design with the Enterprise Design Framework (topic from the Intersection book)
  • Toys’r’us: Prototyping with Gadgets 101
  • Establishing UX in a technology-driven Company
  • Develop your Product with the Conceptual Model with object-actions Analysis
  • Mobile Prototyping with Pidoco
  • Rapid Needfinding Research
  • Improving Site Search with Search Analytics
  • Customer Journey Mapping
  • UX, MVPs, and Product Management
  • Selection of Prototyping Tools
  • Can you calculate the Failure of Prototypes
  • Communication with the Client
  • Unintended Consequences
  • UX is dead” #olie is the next big thing!
  • Hipsters’n’Hike: Factpaced-group-sketching-concepting-workshopish…
  • Developing smart Android Apps
  • UX of Audiobus: Cross-app UX
  • Developer’s best friend
  • Text Interfaces
  • Don’t touch, just look: Eyetracking

Day 02

  • Everything you ever wanted to know about technical Communication
  • Agile & UX: A workshop on best practices and common pitfalls
  • How to bring UX/UE to small & medium Companies
  • Design Studio Workshop
  • Internet of Things: It’s not Rocket Surgery
  • The M Challenge: Spaghetti, String, Tape, and ?
  • Designing for Big Data UX Research
  • User Experience vs. Customer Experience
  • Next-generation Interfaces
  • How to create an Interaction Design Library
  • Stand-up Usability Testing
  • UX is endangered! Agile Death vs. UX
  • Guide to Habits or how I hacked myself
  • Redesigning HU wifi experience (Workshop)
  • Instant Testing for better UX
  • UX of Bitcoin
  • What the Eye sees & what the Brain thinks about it
  • Is optimised always optimal? When should we break the rules for mobile?
  • The real UX Camp (like in camping)
  • Usability vs. UX: Follow-up from yesterday’s session
  • Game Thinking (for Managers also)
  • Gamifying Industrial Production
  • UX from within or from the outside: The Battle (together with The Corporate Gig)
  • Designer Group Therapy: Lessons from the Field
  • Taxing Taxonomies: A Domain Modelling Odyssey
  • Live Prototyping in the best Tool in the World (Indigo Studio)
  • Make implicit explicit: Case Studies about how to question the Question
  • Buttons suck! …and the other UI Elements are not much better.
  • Design with Non-Designers
  • KITSCH! Bad taste and loving it
  • Designing UX for multi-lingual Websites
  • The Future of bringing Content online
  • Auflösungsunabhängige UIs: Herausforderungen aktueller UI-Gestaltung
  • Designing UX Events
  • The Journey of an Android App
  • Tabs + Widgets – New patterns for critical interactions
  • Wearable Sensors: User State, Content…
  • TYPO3 UX: 15 Years of Iteration
  • Hands-on UX: A currated list of UX Guidelines with Examples
  • The Manifesto Manifesto: Why IxD…